Empire Junkies! Artificer - Automatic Skills | Empire Online, Lakoo games

Artificer - Automatic Skills

Written by Rhastar2.

UNDER CONSTRUCTION

Artificer - Automatic Skills

Take your game to the next level with the right combination of Automatic skills.

Automatic Skill

Armor Piercing Top

LevelMPTargetEffectRoundAvailable at
1 0 Self Armor Penetration +100; Physical Hit +1 2 Institute lv 1
2 0 Self Armor Penetration +140; Physical Hit +2 2 Institute lv 1
3 0 Self Armor Penetration +180; Physical Hit +3 2 Institute lv 1
4 0 Self Armor Penetration +220; Physical Hit +4 2 Institute lv 1
5 0 Self Armor Penetration +260; Physical Hit +5 2 Institute lv 1
6 0 Self Armor Penetration +300; Physical Hit +6 2 Institute lv 1
7 0 Self Armor Penetration +340; Physical Hit +7 2 Institute lv 1

 

Artificer Striker Top

LevelMPTargetEffectRoundAvailable at
1 0 Self Range +100; Physical Hit +5 3 Institute lv 2
2 0 Self Range +130; Physical Hit +10 3 Institute lv 3
3 0 Self Range +160; Physical Hit +15 3 Institute lv 3
4 0 Self Range +190; Physical Hit +20 3 Institute lv 3
5 0 Self Range +220; Physical Hit +25 3 Institute lv 3
6 0 Self Range +250; Physical Hit +20 3 Institute lv 3
7 0 Self Range +280; Physical Hit +35 3 Institute lv 3
8 0 Self Range +310; Physical Hit +40 4 Institute lv 3
9 0 Self Range +340; Physical Hit +45 4 Institute lv 3
10 0 Self Range +370; Physical Hit +50 4 Institute lv 3
11 0 Self Range +420; Physical Hit +55 4 Institute lv 3
12 0 Self Range +470; Physical Hit +60 5 Institute lv 4
13 0 Self Range +520; Physical Hit +65 5 Institute lv 4
14 0 Self Range +570; Physical Hit +70 5 Institute lv 4
15 0 Self Range +620; Physical Hit +75 5 Institute lv 4
16 0 Self Range +700; Physical Hit +80 5 Institute lv 5
17 0 Self Range +780; Physical Hit +85 5 Institute lv 5
18 0 Self Range +860; Physical Hit +90 6 Institute lv 6
19 0 Self Range +940; Physical Hit +95 7 Institute lv 7
20 0 Self Range +1020; Physical Hit +100 8 Institute lv 8
21 0 Self Range +1200; Physical Hit +130 9 Institute lv 3

 

Blast Top

LevelMPTargetEffectRoundAvailable at
1 0 Self Critical Hit +10; Range +100 2 Institute lv 7
2 0 Self Critical Hit +15; Range +130 2 Institute lv 8
3 0 Self Critical Hit +20; Range +160 2 Institute lv 8
4 0 Self Critical Hit +25; Range +190 2 Institute lv 8
5 0 Self Critical Hit +30; Range +220 2 Institute lv 8
6 0 Self Critical Hit +35; Range +250 2 Institute lv 8
7 0 Self Critical Hit +40; Range +280 2 Institute lv 8
16 0 Self Critical Hit +115; Range +700 4 Institute lv

 

Holy Cannonball Top

LevelMPTargetEffectRoundAvailable at
10  210  Self  Physical Hit +28; Immune to hold, silence, chaos  1 Institute lv
11  200  Self  Physical Hit +32; Immune to hold, silence, chaos  1 Institute lv
12  190  Self  Physical Hit +36; Immune to hold, silence, chaos  1 Institute lv
13  180  Self  Physical Hit +40; Immune to hold, silence, chaos  1 Institute lv
14  170  Self  Physical Hit +44; Immune to hold, silence, chaos  1 Institute lv
15  160  Self  Physical Hit +48; Immune to hold, silence, chaos  1 Institute lv
16  150  Self  Physical Hit +54; Critical Hit +2; Immune to hold, silence, chaos  1 Institute lv
17  150  Self  Physical Hit +60; Critical Hit +4; Immune to hold, silence, chaos  1 Institute lv
18  150  Self  Physical Hit +66; Critical Hit +6; Immune to hold, silence, chaos  2 Institute lv
19  150  Self  Physical Hit +72; Critical Hit +8; Immune to hold, silence, chaos  2 Institute lv
20  150  Self  Physical Hit +80; Critical Hit +10; Immune to hold, silence, chaos  2 Institute lv
21  150  Self  Physical Hit +100; Critical Hit +20; Immune to hold, silence, chaos; Up  3 Institute lv

Foray Top

LevelMPTypeTargetEffectRoundAvailable at
1 50  Melee Random Release to a Row of foes Dodge -5; Remove debuff 1 Institute lv 3
2 50  Melee Random Release to a Row of foes Dodge -10; Remove debuff 1 Institute lv 4
3 50  Melee Random Release to a Row of foes Dodge -15; Remove debuff 1 Institute lv 4
4 50  Melee Random Release to a Row of foes Dodge -20; Remove debuff 1 Institute lv 4
5 50  Melee Random Release to a Row of foes Dodge -25; Remove debuff 1 Institute lv 4
6 50  Melee Random Release to a Row of foes Dodge -30; Remove debuff 1 Institute lv 4
7 50  Melee Random Release to a Row of foes Dodge -35; Remove debuff 1 Institute lv 4

Candle Bomb Top

LevelMPTargetEffectRoundAvailable at
1 100 Random release to Cross Foes Dodge -10; HP -50 1 Institute lv 4
2 100 Random release to Cross Foes Dodge -20; HP -55 1 Institute lv 4
3 100 Random release to Cross Foes Dodge -30; HP -60 1 Institute lv 4
4 100 Random release to Cross Foes Dodge -40; HP -65 1 Institute lv 4
5 100 Random release to Cross Foes Dodge -50; HP -70 1 Institute lv 4
6 100 Random release to Cross Foes Dodge -60; HP -75 1 Institute lv 4
7 100 Random release to Cross Foes Dodge -70; HP -80 1 Institute lv 4
8 100 Random release to Cross Foes Dodge -80; HP -85 1 Institute lv 4
9 100 Random release to Cross Foes Dodge -90; HP -90 1 Institute lv 4
10 100 Random release to Cross Foes Dodge -100; HP -95 1 Institute lv 4
11 100 Random release to a line of foes Dodge -115; HP -100 2 Institute lv 4
12 100 Random release to a line of foes Dodge -130; HP -105 2 Institute lv 6
13 100 Random release to a line of foes Dodge -145; HP -110 2 Institute lv 6
14 100 Random release to a line of foes Dodge -160; HP -115 2 Institute lv 6
15 100 Random release to a line of foes Dodge -175; HP -120 2 Institute lv 6
16 100 Random release to a line of foes Dodge -195; HP -125 3 Institute lv 7
17 100 All Foes Dodge -215; HP -130 3 Institute lv 7
18 100 All Foes Dodge -235; HP -135 3 Institute lv 8
19 100 All Foes Dodge -255; HP -140 3 Institute lv 8
20 100 All foes Dodge -275; -145HP 4 Institute lv 9
21 100 All foes Dodge -300; -200HP 5 Institute lv 11

 

Shield of Energy Stone Top

LevelMPTargetEffectRoundAvailable at
1 100 Self Resilience +100, BurnSelf MaxMP -20% MP; Up 1 Institute lv 4
2 100 Self Resilience +120, BurnSelf MaxMP -20% MP; Up 1 Institute lv 4
3 100 Self Resilience +140, BurnSelf MaxMP -20% MP; Up 1 Institute lv 4
4 100 Self Resilience +160, BurnSelf MaxMP -20% MP; Up 1 Institute lv 4
5 100 Self Resilience +180, BurnSelf MaxMP -20% MP; Up 1 Institute lv 4
6 100 Self Resilience +200, BurnSelf MaxMP -20% MP; Up 1 Institute lv 4
7 100 Self Resilience +220, BurnSelf MaxMP -20% MP; Up 1 Institute lv 4
8 100 Self Resilience +240, BurnSelf MaxMP -20% MP; Up 1 Institute lv 4

 

Energy Destroyer Top

LevelMPTargetEffectRoundAvailable at
1 0 Self Armor Penetration +100, Range +200, Hold, Up 1 Institute lv 11
2 0 Self Armor Penetration +140, Range +300, Hold, Up 1 Institute lv 11
3 0 Self Armor Penetration +180, Range +400, Hold, Up 1 Institute lv 11
4 0 Self Armor Penetration +220, Range +500, Hold, Up 1 Institute lv 11
5 0 Self Armor Penetration +260, Range +600, Hold, Up 1 Institute lv 11
6 0 Self Armor Penetration +300, Range +700, Hold, Up 1 Institute lv 11
7 0 Self Armor Penetration +340, Range +800, Hold, Up 1 Institute lv 11

 

 

UA-8223601-7